Bachelor of Science in Real-Time Interactive SimulationDigipen Institute of Technology, Singapore, Singapore
Awarding body:
Digipen Institute Of Technology, Singapore
Modules:
The modules include MAT 140 Linear Algebra and Geometry, CS 102 Computer Environment I, CS 120 High-Level Programming I - The C Programming Language, CS 120L High-Level Programming I Lab, GAM 100 Project Introduction, ENG 110 Composition, ART 210 Art Appreciation, MAT 150 Calculus and Analytic Geometry I, CS 170 High-Level Programming II - The C++ Programming Language, CS 170L High-Level Programming II Lab, CS 230 Game Implementation Techniques, GAM 150 Project I, ENG 150 Mythology for Game Designers, SOS 150/ SOS 180 Society and Technology/Gender and Ethnic Stereotypes in Media and Games, MAT 200 Calculus and Analytic Geometry II, CS 200 Computer Graphics I, CS 225 Advanced C/C++, CS 180 Operating System I, Man-Machine Interface, GAM 200 Project II, PHY 200 Motion Dynamics, PHY 250 Waves, Optics, and Aerodynamics, CS 250 Computer Graphics II, CS 260 Computer Networks I, Interprocess Communication, CS 280 Data Structures, GAM 250 Project II, MAT 250 Linear Algebra.
Cost:
S$11930.50 per semester plus S$615.25 per additional credit for 24 credits and above
Duration:
4 Year(s)
Study mode:
Full time
Course description:
This program offers extensive training in mathematics and physics as a foundation for the various topics presented in general computer science and computer graphics. Throughout the degree program, the students participate in several team-based projects. These substantial projects are designed to give students concrete experiences in which they apply the theoretical knowledge gained from their courses. Forming the cornerstone of the program, these projects exemplify many of the skills necessary in the video game industry today: teamwork, design, implementation, follow through, and business knowledge, among others. R.T.I.S. students gain the experience of designing, programming, and testing a variety of simulations and games, including text-based, scrolling, simulation, and two-dimensional and three-dimensional games. Students in this degree program work both individually and collaboratively to learn the fundamentals of game design, production, and programming.
Entry requirements:
Applicants must demonstrate successful completion of sufficient mathematics coursework with grades of “B” (GPA 3.0) or better.
Application details:
Applicants should submit the completed application form along with an application fee of S$32.10. This application fee is waived for online applications. Certified true copies of secondary and post-secondary school transcripts and educational records should be submitted. It includes ‘O’ Level and ‘A’ Level (if applicable) results, as well as high school, polytechnic, and/or JC diploma and transcripts, or recognized equivalency certificate and transcripts. Official scores for the SAT 1, math assessment (for students who are unable to sit for SAT 1), two letters of recommendation (optional) should also be enclosed along with the application form and mailed to Digipen Institute of Technology Singapore, Pixel bldg ∙ 10 central exchange green #01-01, Singapore 138649.
While Hotcourses makes every effort to ensure course information is correct at time it is submitted, all information is indicative only and course details are subject to change. Please check all details with Digipen Institute of Technology, Singapore.
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